Who am I?

Game programmer

My name is Jorn Veen, born in 1997. Studied at the Breda University of Applied Sciences to become a game programmer. My main focus in this education was gameplay. I like to make the mechanics of the game that others can play. I like to see them playing what I created. When I'll see that players are having fun, I get really happy. I like to work together with others on making a game. What motivates me is talking with people about what we are going to create. I am open for new challenges. I worked with a lot of different people. I learned different game engines. I even created my own game engine. Gained experience in a range of programming languages like C++, C#, Lua, Python and PHP.

WANT TO KNOW MORE ABOUT ME? WANT TO LOOK AT MY RESUME?

My work!

Windows

0
Years

Mobile

0
Year

Playstation 4

Months

Raspberry pi

0
Months

what about my Languages?

C++

I use this language for making games and game engines: 3 years experience.

C#

I always use this language in my unity projects: 6 years experience.

Lua

I used this language to create functionality in my custom engine called "Tomorrow engine": 1 year experience.

My toolbox:

UnrealEngineLogo3

Unreal engine 4

2 years

UnityLogo

Unity

6 years

VisualstudioLogo

Visual Studio

6 years

PerforceLogo

Perforce

2 years

GitLogo

Git

2 years

JiraLogo

Atlassian Jira

2 years